EDOBE XDOM EM Uživatelský manuál Strana 22

  • Stažení
  • Přidat do mých příruček
  • Tisk
  • Strana
    / 138
  • Tabulka s obsahem
  • KNIHY
  • Hodnocené. / 5. Na základě hodnocení zákazníků
Zobrazit stránku 21
18
Creating content & importing assets
Last updated 6/15/2014
Define Sprite Tiles - importing PNG or JPEG sprite sheets
To preview the animation, click Preview Animation
Specify the duration and fps. For PNG and JPEG files, the fps is set to 24 by default. You can modify the fps as
required.
Specify the number of rows and columns and the trimming options.
4 Click Import.
The PNG or the JPEG file corresponding to the sprite sheet is saved in the Images panel. The constituent images are
sav
ed as separate symbols (named spritesheet_name_n) in the Symbols panel.
5 Drag the required symbols from the Symbols panel onto the Stage.
Import sprite sheets generated from Adobe Flash Professional
1 Ensure that you have generated the sprite sheet by choosing the Edge Animate format in Adobe Flash Professional
CC 2014 (or later).
For information on generating sprite sheets in Adobe Flash Professional CC, see Adobe Flash Professional CC Help.
2 In the Symbols panel, right-click +, and click Import Sprite Sheets.
Zobrazit stránku 21
1 2 ... 17 18 19 20 21 22 23 24 25 26 27 ... 137 138

Komentáře k této Příručce

Žádné komentáře